-["Cogs and Gears", color(180, 255, 255)]
[#nm:"CogA1", #tp:"standard", #colorTreatment:"bevel", #bevel:3, #sz:point(3,3), #repeatL:[1,1,2], #tags:["randomRotat"], #layerExceptions:[], #notes:[]]
[#nm:"CogA2", #tp:"standard", #colorTreatment:"bevel", #bevel:3, #sz:point(7,7), #repeatL:[1,1,2], #tags:["randomRotat"], #layerExceptions:[], #notes:[]]
[#nm:"CogA3", #tp:"standard", #colorTreatment:"bevel", #bevel:3, #sz:point(11,11), #repeatL:[1,1,1,1], #tags:["randomRotat"], #layerExceptions:[], #notes:[]]
[#nm:"CogB1", #tp:"standard", #colorTreatment:"bevel", #bevel:2, #sz:point(5,5), #repeatL:[2,3], #tags:["randomRotat"], #layerExceptions:[], #notes:[]]
[#nm:"CogB2", #tp:"standard", #colorTreatment:"bevel", #bevel:2, #sz:point(9,9), #repeatL:[2,1,2], #tags:["randomRotat"], #layerExceptions:[], #notes:[]]
[#nm:"Big Drill Bit", #tp:"soft", #depth:15, #round:1, #contourExp:0.8, #selfShade:1, #highLightBorder:0.4, #depthAffectHilites:0.2, #shadowBorder:0.9, #smoothShading:2, #tags:[], #notes:[]]
[#nm:"Bottlecap", #tp:"standard", #colorTreatment:"bevel", #bevel:2, #sz:point(6,6), #repeatL:[1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"PistonWheel", #tp:"standard", #colorTreatment:"bevel", #bevel:2, #sz:point(3,3), #repeatL:[1,1,1], #tags:["randomRotat"], #layerExceptions:[], #notes:[]]
[#nm:"BigPistonWheel", #tp:"standard", #colorTreatment:"bevel", #bevel:2, #sz:point(5,5), #repeatL:[1,1,1], #tags:["randomRotat"], #layerExceptions:[], #notes:[]]

-["Dish", color(180, 255, 255)]
[#nm:"dish", #tp:"standard", #colorTreatment:"standard", #sz:point(5,4), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"dishsupport", #tp:"standard", #colorTreatment:"standard", #sz:point(1,2), #repeatL:[1,1,2,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"dishsupportdouble", #tp:"standard", #colorTreatment:"standard", #sz:point(1,2), #repeatL:[1,1,2,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"dishsupportlong", #tp:"standard", #colorTreatment:"standard", #sz:point(1,3), #repeatL:[1,1,2,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"dishconnectorA", #tp:"standard", #colorTreatment:"standard", #sz:point(1,3), #repeatL:[1,1,2,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"dishconnectorB", #tp:"standard", #colorTreatment:"standard", #sz:point(1,3), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"loopantennafront", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(5,7), #repeatL:[1,1,1,1,1,1,1,1,1,1], #vars:4, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:["Please be careful using these as extreme camera angles might break how they look. Upscaling or downscaling too much also might do the same ~"]]
[#nm:"loopantenna45", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(5,7), #repeatL:[1,1,1,1,1,1,1,1,1,1], #vars:4, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:["Please be careful using these as extreme camera angles might break how they look. Upscaling or downscaling too much also might do the same ~ P.S. Thank ongo for rendering these for me"]]
[#nm:"tvantenna", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(3,7), #repeatL:[1,1,1,1,1,1,1,1,1,1], #vars:4, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:["Please be careful using these as extreme camera angles might break how they look. Upscaling or downscaling too much also might do the same ~"]]

-["Graffiti", color(180, 255, 255)]
[#nm:"graffiti1", #tp:"simpleDecal", #depth:10, #tags:[], #notes:[]]
[#nm:"graffiti2", #tp:"simpleDecal", #depth:30, #tags:[], #notes:[]]
[#nm:"graffiti3", #tp:"simpleDecal", #depth:10, #tags:[], #notes:[]]
[#nm:"graffiti4", #tp:"simpleDecal", #depth:30, #tags:[], #notes:[]]
[#nm:"graffiti5", #tp:"simpleDecal", #depth:10, #tags:[], #notes:[]]
[#nm:"junkGraffiti1", #tp:"simpleDecal", #depth:10, #tags:["customColor"], #notes:[]]
[#nm:"junkGraffiti2", #tp:"simpleDecal", #depth:10, #tags:["customColor"], #notes:[]]
[#nm:"junkGraffiti3", #tp:"simpleDecal", #depth:10, #tags:["customColor"], #notes:[]]
[#nm:"junkGraffiti4", #tp:"simpleDecal", #depth:10, #tags:["customColor"], #notes:[]]
[#nm:"junkGraffiti5", #tp:"simpleDecal", #depth:10, #tags:["customColor"], #notes:[]]
[#nm:"junkGraffiti6", #tp:"simpleDecal", #depth:10, #tags:["customColor"], #notes:[]]
[#nm:"junkGraffiti7", #tp:"simpleDecal", #depth:10, #tags:["customColor"], #notes:[]]
[#nm:"Sprayed Signs", #tp:"variedDecal", #pxlSize:point(40, 40), #vars:14, #random:1, #depth:10, #tags:["customColor"], #notes:["Please make sure that this prop is not flipped horizontally or vertically ~"]]

-["Misc", color(180, 255, 255)]
[#nm:"Circular Sign GridSnap", #tp:"standard", #colorTreatment:"standard", #sz:point(6,6), #repeatL:[1,1,1], #tags:["Circular Sign", "snapToGrid"], #layerExceptions:[], #notes:[]]
[#nm:"Circular Sign", #tp:"standard", #colorTreatment:"standard", #sz:point(6,6), #repeatL:[1,1,1], #tags:["Circular Sign"], #layerExceptions:[], #notes:[]]
[#nm:"LFcloth", #tp:"variedSoft", #pxlSize:point(650, 300), #vars:6, #random:0, #depth:4, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:2, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"Hanging Cloth", #tp:"variedSoft", #pxlSize:point(251, 100), #vars:0, #random:0, #depth:3, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:2, #colorize:1, #tags:["postEffects", "randomFlipX"], #notes:[]]
[#nm:"Gate Frame", #tp:"standard", #colorTreatment:"bevel", #bevel:2, #sz:point(3,7), #repeatL:[2], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Mush Walls", #tp:"variedSoft", #pxlSize:point(160, 500), #vars:2, #random:1, #depth:9, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:5, #colorize:0, #tags:["randomFlipX"], #notes:[]]
[#nm:"CableMaze10x10", #tp:"variedStandard", #colorTreatment:"standard", #bevel:7, #sz:point(10,10), #repeatL:[0,1,1,1,1,1,1], #vars:20, #random:1, #colorize:0, #tags:["snapToGrid"], #layerExceptions:[], #notes:[]]
[#nm:"CableMaze6x6", #tp:"variedStandard", #colorTreatment:"standard", #bevel:7, #sz:point(6,6), #repeatL:[0,1,1,1,1,1,1], #vars:20, #random:1, #colorize:0, #tags:["snapToGrid"], #layerExceptions:[], #notes:[]]

-["wMisc", color(180, 255, 255)]
[#nm:"CortexPearlNoRings 25x25x9", #tp:"standard", #colorTreatment:"standard", #sz:point(25,25), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Colossal Wheel", #tp:"standard", #colorTreatment:"standard", #sz:point(18, 18), #repeatL:[1,1,1,1,2,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Big Water Wheel", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(36,36), #repeatL:[1,8,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Silly Cyli", #tp:"standard", #colorTreatment:"standard", #sz:point(2, 2), #repeatL:[20], #tags:["snapToGrid"], #layerExceptions:[], #notes:[]]
[#nm:"WA BgPillar", #tp:"standard", #colorTreatment:"standard", #sz:point(5,50), #repeatL:[1,1,1,7], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Clamper", #tp:"standard", #colorTreatment:"standard", #sz:point(2,2), #repeatL:[1,1,3,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Shipbeam Horizontal B x5 Clamped", #tp:"standard", #colorTreatment:"standard", #sz:point(12,4), #repeatL:[1,1,1,1,2,4], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Cylinder", #tp:"soft", #depth:4, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #tags:[], #notes:[]]
[#nm:"Daemon Eyes", #tp:"antimatter", #depth:10, #contourExp:1.5, #tags:[], #notes:[]]
[#nm:"Large Ice", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(50,15), #repeatL:[10], #tags:["effectColorA","notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Giant Disc Antenna", #tp:"standard", #colorTreatment:"standard", #sz:point(16,16), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Stonehead Statue Block", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(6,6), #repeatL:[10], #vars:6, #random:1, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"Billboard", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(2,5), #repeatL:[1,2], #vars:4, #random:1, #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Braids Tile Prop", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(3,3), #repeatL:[1], #vars:6, #random:0, #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"fanblade", #tp:"standard", #colorTreatment:"standard", #sz:point(11,1), #repeatL:[1,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Fan", #tp:"standard", #colorTreatment:"standard", #sz:point(5,5), #repeatL:[1,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]

[#nm:"Daemon Eyes", #tp:"antimatter", #depth:10, #contourExp:1.5, #tags:[], #notes:[]]
[#nm:"Ripple Dial 2", #tp:"antimatter", #depth:2, #contourExp:1.0, #tags:[], #notes:[]]

[#nm:"Karma Javelin", #tp:"variedStandard", colorTreatment:"standard", #sz:point(5,28), #repeatL:[1,2], #vars:5, #random:1, #tags:["randomFlipX", "randomFlipY"], #layerExceptions:[], #notes:[]]
[#nm:"Big Tumor", #tp:"standard", #colorTreatment:"standard", #sz:point(23,17), #repeatL:[1,1,1,1,1,1,1,1,1,1,1,1,1,1], #tags:["notTrashProp", "randomRotat", "randomFlipX", "randomFlipY"], #layerExceptions:[], #notes:[]]
[#nm:"Tumor Tube", tp:"variedStandard", #colorTreatment:"standard", #sz:point(10,21), #repeatL:[1,1,1,1,1,1,1,1,1,1], #vars:7, #random:1, #tags:["notTrashProp", "randomFlipX", "randomFlipY"], #layerExceptions:[], #notes:[]]
[#nm:"Meat Ropes", tp:"variedStandard", #colorTreatment:"standard", #sz:point(32,22), #repeatL:[1,1], #vars:7, #random:0, #tags:["notTrashProp", "randomFlipX"], #layerExceptions:[], #notes:[]]

[#nm:"Rot Throne Part 1", #tp:"standard", #colorTreatment:"standard", #sz:point(90,55), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Rot Throne Part 2", #tp:"standard", #colorTreatment:"standard", #sz:point(90,55), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Rot Throne Part 3", #tp:"standard", #colorTreatment:"standard", #sz:point(90,55), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Rot Throne Part 4", #tp:"standard", #colorTreatment:"standard", #sz:point(90,55), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Rot Throne Part 5", #tp:"standard", #colorTreatment:"standard", #sz:point(90,55), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Rot Throne Part 6", #tp:"standard", #colorTreatment:"standard", #sz:point(90,55), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Rot Regalia", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(25,30), #repeatL:[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], #vars:2, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Big Tumor Soft", #tp:"soft", #depth:15, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:0.1, #depthAffectHilites:2, #shadowBorder:0.2, #smoothShading:3, #tags:[], #notes:[]]

[#nm:"Starcatcher Bridge", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(29,5), #repeatL:[10], #vars:3, #random:1, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Small Stone", tp:"variedStandard", #colorTreatment:"standard", #sz:point(3,3), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Square Stone", tp:"variedStandard", #colorTreatment:"standard", #sz:point(4,4), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Tall Stone", tp:"variedStandard", #colorTreatment:"standard", #sz:point(4,5), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Wide Stone", tp:"variedStandard", #colorTreatment:"standard", #sz:point(5,4), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Big Stone", tp:"variedStandard", #colorTreatment:"standard", #sz:point(5,5), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Big Stone Marked", tp:"variedStandard", #colorTreatment:"standard", #sz:point(5,5), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]


[#nm:"Starcatcher Bridge", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(29,5), #repeatL:[10], #vars:3, #random:1, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Small Stone", tp:"variedStandard", #colorTreatment:"standard", #sz:point(3,3), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Square Stone", tp:"variedStandard", #colorTreatment:"standard", #sz:point(4,4), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Tall Stone", tp:"variedStandard", #colorTreatment:"standard", #sz:point(4,5), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Wide Stone", tp:"variedStandard", #colorTreatment:"standard", #sz:point(5,4), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Big Stone", tp:"variedStandard", #colorTreatment:"standard", #sz:point(5,5), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Big Stone Marked", tp:"variedStandard", #colorTreatment:"standard", #sz:point(5,5), #repeatL:[10], #vars:3, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]

-["Golden Palace", color(180, 160, 90)]
[#nm:"Arch 1 Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"TwoBalls 1 Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Big Root Bundle", #tp:"soft", #depth:20, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:[], #notes:[]]
[#nm:"Big HK Roots", #tp:"variedSoft", #pxlSize:point(340, 660), #vars:5, #random:0, #depth:5, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0, #shadowBorder:0.8, #smoothShading:4, #colorize:0, #tags:[], #notes:[]]
[#nm:"ST Roots", #tp:"variedSoft", #pxlSize:point(80, 180), #vars:8, #random:0, #depth:7, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:0.5, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:10, #colorize:1, #tags:["postEffects"], #notes:[]]

-["Fetid Glen", color(45, 50, 25)]
[#nm:"FG TreeMushSet", #tp:"variedSoft", #pxlSize:point(260, 230), #vars:7, #random:0, #depth:10, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"FG TreeMushStem", #tp:"variedSoft", #pxlSize:point(260, 260), #vars:7, #random:0, #depth:10, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:[], #notes:[]]
[#nm:"ShroomCup", #tp:"variedsoft", #pxlSize:point(200, 75), #vars:2, #random:0, #depth:6, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:4, #colorize:0, #tags:[], #notes:[]]
[#nm:"EyeShroom", #tp:"variedsoft", #pxlSize:point(50, 49), #vars:2, #random:0, #depth:6, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:4, #colorize:0, #tags:[], #notes:[]]
[#nm:"HangVines", #tp:"variedSoft", #pxlSize:point(200, 100), #vars:5, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"RopeBridge", #tp:"soft", #depth:6, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:4, #colorize:0, #tags:[], #notes:[]]
[#nm:"RopeBridgeBroken", #tp:"soft", #depth:6, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:4, #colorize:0, #tags:[], #notes:[]]
[#nm:"Moonmen", #tp:"variedSoft", #pxlSize:point(141, 212), #vars:6, #random:0, #depth:8, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:[], #notes:["postEffects"]]
[#nm:"BasketMen", #tp:"variedSoft", #pxlSize:point(200, 400), #vars:4, #random:1, #depth:10, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:[], #notes:[]]
[#nm:"WildPlants", #tp:"variedSoft", #pxlSize:point(200, 100), #vars:5, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"WidePlants", #tp:"variedSoft", #pxlSize:point(200, 100), #vars:5, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"WideShortPlants", #tp:"variedSoft", #pxlSize:point(200, 100), #vars:5, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"EggPlants", #tp:"variedSoft", #pxlSize:point(200, 200), #vars:5, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:["postEffects"], #notes:[]]
[#nm:"MushMedium", #tp:"variedSoft", #pxlSize:point(200, 200), #vars:10, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:["postEffects"], #notes:[]]
[#nm:"MushCaps", #tp:"variedSoft", #pxlSize:point(500, 200), #vars:5, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"FG Port Hole", #tp:"soft", #depth:6, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #tags:["randomRotat", "randomFlipX", "randomFlipY", "customColorRainBow"], #notes:[]]
[#nm:"FG ChimePlant", #tp:"variedSoft", #pxlSize:point(400, 400), #vars:2, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"FG ChimePlantVines", #tp:"variedSoft", #pxlSize:point(20, 200), #vars:10, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"FG SpikeVines", #tp:"variedSoft", #pxlSize:point(200, 400), #vars:4, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:["postEffects"], #notes:[]]
[#nm:"FG Chains", #tp:"variedsoft", #pxlSize:point(15, 280), #vars:2, #random:0, #depth:2, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:4, #colorize:0, #tags:["postEffects"], #notes:[]]
[#nm:"FG BulbTree", #tp:"variedSoft", #pxlSize:point(600,800), #vars:1, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:["postEffects"], #notes:[]]
[#nm:"FG Twig Plants", #tp:"variedSoft", #pxlSize:point(50, 160), #vars:15, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"FG Pillars", #tp:"variedsoft", #pxlSize:point(100, 400), #vars:4, #random:0, #depth:6, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:["postEffects"], #notes:[]]
[#nm:"GlenPillar", #tp:"variedSoft", #pxlSize:point(103, 200), #vars:2, #random:1, #depth:12, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:[], #notes:[]]
[#nm:"ShroomTreeStick", #tp:"variedSoft", #pxlSize:point(280, 280), #vars:20, #random:1, #depth:0, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:20, #colorize:0, #tags:["randomFlipX"], #notes:[]]
[#nm:"ShroomTreeStem", #tp:"variedSoft", #pxlSize:point(80, 159), #vars:20, #random:1, #depth:4, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:0.8, #smoothShading:3, #colorize:0, #tags:[], #notes:[]]

-["Migration Path", color(220, 80, 30)]
[#nm:"DrillLegs", #tp:"variedSoft", #pxlSize:point(200, 500), #vars:7, #random:1, #depth:4, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:0.8, #smoothShading:3, #colorize:0, #tags:[], #notes:[]]
[#nm:"DrillShells", #tp:"variedSoft", #pxlSize:point(1000, 1000), #vars:7, #random:1, #depth:6, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:0.8, #smoothShading:3, #colorize:0, #tags:[], #notes:[]]
[#nm:"DrillShells2", #tp:"variedSoft", #pxlSize:point(1000, 1000), #vars:7, #random:1, #depth:6, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:0.8, #smoothShading:3, #colorize:0, #tags:[], #notes:[]]
[#nm:"Palm Crown Dry", #tp:"variedSoft", #pxlSize:point(260, 320), #vars:7, #random:0, #depth:4, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:3, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"Palm Stem Dry", #tp:"variedSoft", #pxlSize:point(200, 500), #vars:7, #random:0, #depth:5, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:4, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"skybeam1_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"skybeam2_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"skybeam3_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"skybeam4_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"skybeam5_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"skybeam6_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"skybeam7_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"skybrace1_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"skybrace2_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"skypillar1_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"skypillar2_1_Prop", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(70, 40), #repeatL:[1], #tags:["effectColorA", "effectColorB", "notTrashProp"], #layerExceptions:[], #notes:[]]

-["Rust", color(180, 255, 255)]
[#nm:"RustA", #tp:"variedDecal", #pxlSize:point(100, 300), #vars:6, #random:1, #depth:10, #tags:["randomFlipX"], #notes:[]]
[#nm:"GreenSurface", #tp:"simpleDecal", #depth:30, #tags:["randomFlipX"], #notes:[]]
[#nm:"CicadaPoopA", #tp:"simpleDecal", #depth:30, #tags:["randomRotat", "randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"CicadaPoopB", #tp:"variedDecal", #pxlSize:point(40, 250), #vars:6, #random:1, #depth:20, #tags:["randomFlipX"], #notes:[]]
[#nm:"Dirt1", #tp:"simpleDecal", #depth:10, #tags:["randomFlipX", "randomFlipY", "customColor"], #notes:[]]

-["Plants", color(80, 255, 80)]
[#nm:"WallFlower", #tp:"soft", #depth:6, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #tags:["randomRotat", "randomFlipX", "randomFlipY", "customColorRainBow"], #notes:[]]
[#nm:"AlienPlant", #tp:"variedSoft", #pxlSize:point(120, 250), #vars:5, #random:0, #depth:10, #round:1, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:[], #notes:[]]
[#nm:"SquigglePlant", #tp:"variedStandard", #colorTreatment:"bevel", #bevel:1, #sz:point(3,6), #repeatL:[1,1,1], #vars:13, #random:0, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"Cabinet Beast", #tp:"variedSoft", #pxlSize:point(100, 180), #vars:9, #random:0, #depth:6, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"test", #tp:"variedSoft", #pxlSize:point(82, 164), #vars:1, #random:0, #depth:6, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.7, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:[], #notes:[]]
[#nm:"LF Plant Base", #tp:"variedSoft", #pxlSize:point(100, 160), #vars:15, #random:0, #depth:6, #round:1, #contourExp:1.2, #selfShade:1, #highLightBorder:1.2, #depthAffectHilites:0.9, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["randomFlipX"], #notes:[]]
[#nm:"LF Plant Sprout", #tp:"variedSoft", #pxlSize:point(50, 160), #vars:15, #random:0, #depth:4, #round:1, #contourExp:1.2, #selfShade:1, #highLightBorder:1.2, #depthAffectHilites:0.9, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["randomFlipX"], #notes:[]]
[#nm:"Palm Crown", #tp:"variedSoft", #pxlSize:point(260, 320), #vars:7, #random:0, #depth:4, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:3, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"Palm Stem", #tp:"variedSoft", #pxlSize:point(200, 500), #vars:7, #random:0, #depth:5, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:4, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"Palm Dead Leaf", #tp:"variedSoft", #pxlSize:point(60, 200), #vars:9, #random:0, #depth:2, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:4, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"Palm Crown Dead", #tp:"variedSoft", #pxlSize:point(260, 320), #vars:7, #random:0, #depth:4, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:3, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"Palm Stem Dead", #tp:"variedSoft", #pxlSize:point(200, 500), #vars:7, #random:0, #depth:5, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:4, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"Palm Crown Green", #tp:"variedSoft", #pxlSize:point(260, 320), #vars:7, #random:0, #depth:4, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:3, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"Palm Stem Green", #tp:"variedSoft", #pxlSize:point(200, 500), #vars:7, #random:0, #depth:5, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0.2, #shadowBorder:0.8, #smoothShading:4, #colorize:1, #tags:["postEffects"], #notes:[]]
[#nm:"UG_SHROOM_L", #tp:"standard", #colorTreatment:"standard", #sz:point(10,6), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"UG_SHROOM_R", #tp:"standard", #colorTreatment:"standard", #sz:point(10,6), #repeatL:[1,1,1,1,1,1,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Acid Coral", #tp:"variedSoft", #pxlSize:point(80, 80), #vars:6, #random:0, #depth:3, #round:1, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:0, #shadowBorder:0.8, #smoothShading:4, #colorize:0, #tags:[], #notes:[]]
[#nm:"AlienCacti", #tp:"variedSoft", #pxlSize:point(150, 200), #vars:9, #random:0, #depth:6, #round:1, #contourExp:1.2, #selfShade:1, #highLightBorder:1.2, #depthAffectHilites:0.9, #shadowBorder:0.8, #smoothShading:5, #colorize:1, #tags:["randomFlipX"], #notes:[]]



-["Destruction", color(80, 255, 80)]
[#nm:"Destruction1", #tp:"antimatter", #depth:8, #contourExp:1.5, #tags:["randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"Destruction2", #tp:"antimatter", #depth:5, #contourExp:1.2, #tags:["randomRotat", "randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"Destruction3", #tp:"antimatter", #depth:8, #contourExp:1.5, #tags:["randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"Cracks1", #tp:"antimatter", #depth:5, #contourExp:2.2, #tags:["randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"Cracks2", #tp:"antimatter", #depth:5, #contourExp:1.2, #tags:["randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"Destructionballs", #tp:"antimatter", #depth:4, #contourExp:1.2, #tags:["randomRotat", "randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"MegaHole", #tp:"antimatter", #depth:10, #contourExp:1.2, #tags:["snapToGrid"], #notes:[]]

-["Debris", color(80, 255, 80)]
[#nm:"Small Brick", #tp:"standard", #colorTreatment:"standard", #sz:point(1,1), #repeatL:[1,6], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Big Brick", #tp:"standard", #colorTreatment:"standard", #sz:point(2,1), #repeatL:[1,6], #tags:[], #layerExceptions:[], #notes:[]]

-["Crusher Tiles", color(80, 255, 80)]
[#nm:"Machine Arm 1", #tp:"standard", #colorTreatment:"standard", #sz:point(3,9), #repeatL:[1,3], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"Machine Arm 2", #tp:"standard", #colorTreatment:"standard", #sz:point(3,10), #repeatL:[1,4], #tags:[], #layerExceptions:[], #notes:[]]

-["Statues", color(80, 255, 80)]
[#nm:"Faceless Idol", #tp:"variedSoft", #pxlSize:point(258, 308), #vars:6, #random:0, #depth:10, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0, #shadowBorder:0.8, #smoothShading:5, #colorize:0, #tags:[], #notes:[]]
[#nm:"Head Statue", #tp:"soft", #depth:10, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #tags:[], #notes:[]]
[#nm:"Head Statue 2", #tp:"soft", #depth:10, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:0.6, #shadowBorder:0.8, #smoothShading:5, #tags:[], #notes:[]]

-["Super Structure", color(80, 255, 80)]
[#nm:"SS Plate S", #tp:"standard", #colorTreatment:"standard", #bevel:3, #sz:point(11,6), #repeatL:[1,1,1], #tags:["snapToGrid"], #layerExceptions:[], #notes:[]]
[#nm:"SS Plate N", #tp:"standard", #colorTreatment:"standard", #bevel:3, #sz:point(11,6), #repeatL:[1,1,1], #tags:["snapToGrid"], #layerExceptions:[], #notes:[]]
[#nm:"SS Plate W", #tp:"standard", #colorTreatment:"standard", #bevel:3, #sz:point(6,11), #repeatL:[1,1,1], #tags:["snapToGrid"], #layerExceptions:[], #notes:[]]
[#nm:"SS Plate E", #tp:"standard", #colorTreatment:"standard", #bevel:3, #sz:point(6,11), #repeatL:[1,1,1], #tags:["snapToGrid"], #layerExceptions:[], #notes:[]]
[#nm:"White Plate A", #tp:"standard", #colorTreatment:"bevel", #bevel:3, #sz:point(12,12), #repeatL:[1], #tags:["snapToGrid", "colored"], #layerExceptions:[], #notes:[]]
[#nm:"White Plate A Diag", #tp:"standard", #colorTreatment:"bevel", #bevel:3, #sz:point(12,12), #repeatL:[1], #tags:["snapToGrid", "colored"], #layerExceptions:[], #notes:[]]
[#nm:"White Plate B", #tp:"standard", #colorTreatment:"bevel", #bevel:3, #sz:point(6,6), #repeatL:[1], #tags:["snapToGrid", "colored"], #layerExceptions:[], #notes:[]]
[#nm:"White Plate C", #tp:"standard", #colorTreatment:"bevel", #bevel:3, #sz:point(34,34), #repeatL:[1], #tags:["snapToGrid", "colored"], #layerExceptions:[], #notes:[]]

-["Ai", color(0, 255, 255)]
[#nm:"AiScreenTile", #tp:"standard", #colorTreatment:"standard", #sz:point(2,2), #repeatL:[3,1,4], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"AiScreenSide", #tp:"standard", #colorTreatment:"standard", #sz:point(2,5), #repeatL:[1,1,1,1,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"AiScreenCorner", #tp:"standard", #colorTreatment:"standard", #sz:point(5,5), #repeatL:[1,1,1,1,1,1,1,1], #tags:[], #layerExceptions:[], #notes:[]]

[#nm:"AiChamberCorner", #tp:"standard", #colorTreatment:"standard", #sz:point(5,5), #repeatL:[1,1,1,1,1,1,1,1,2], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"AiChamberSide1", #tp:"standard", #colorTreatment:"standard", #sz:point(1,3), #repeatL:[1,1,1,1,1,1,1,1,2], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"AiChamberSide2", #tp:"standard", #colorTreatment:"standard", #sz:point(1,3), #repeatL:[1,1,2], #tags:[], #layerExceptions:[], #notes:[]]

[#nm:"AI screen Top", #tp:"standard", #colorTreatment:"standard", #sz:point(29,21), #repeatL:[1,1,1,1,1,1,1,1,2], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"AI screen Bottom", #tp:"standard", #colorTreatment:"standard", #sz:point(29,23), #repeatL:[1,1,1,1,1,1,1,1,2], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"AI chamber BottomL", #tp:"standard", #colorTreatment:"standard", #sz:point(6,6), #repeatL:[1,1,1,1,1,1,1,1,2], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"AI chamber Left", #tp:"standard", #colorTreatment:"standard", #sz:point(3,25), #repeatL:[1,1,1,1,1,1,1,1,2], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"AI chamber Right", #tp:"standard", #colorTreatment:"standard", #sz:point(29,34), #repeatL:[1,1,1,1,1,1,1,1,2], #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"AI chamber Top", #tp:"standard", #colorTreatment:"standard", #sz:point(27,5), #repeatL:[1,1,1,1,1,1,1,1,2], #tags:[], #layerExceptions:[], #notes:[]]

[#nm:"AI Arm Base", tp:"variedStandard", #colorTreatment:"standard", #sz:point(3,3), #repeatL:[1], #vars:4, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"AI Arm Segment", tp:"variedStandard", #colorTreatment:"standard", #sz:point(2,20), #repeatL:[1], #vars:6, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"AI Arm Aux", tp:"variedStandard", #colorTreatment:"standard", #sz:point(1,4), #repeatL:[1], #vars:5, #random:0, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]

-["Trees", color(180, 255, 255)]
[#nm:"rff4x4", #tp:"variedStandard", #colorTreatment:"standard", #bevel:3, #sz:point(4,4), #repeatL:[1,1,1], #vars:20, #random:1, #colorize:0, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"rff8x8", #tp:"variedStandard", #colorTreatment:"standard", #bevel:3, #sz:point(8,8), #repeatL:[1,1,1], #vars:20, #random:1, #colorize:0, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"rff10x10", #tp:"variedStandard", #colorTreatment:"standard", #bevel:6, #sz:point(10,10), #repeatL:[1,1,1,1,1,1], #vars:20, #random:1, #colorize:0, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"rff20x20", #tp:"variedStandard", #colorTreatment:"standard", #bevel:6, #sz:point(20,20), #repeatL:[1,1,1,1,1,1], #vars:10, #random:1, #colorize:0, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"branch7x7", #tp:"variedSoft", #pxlSize:point(140, 140), #vars:20, #random:1, #depth:0, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:20, #colorize:0, #tags:["randomFlipX"], #notes:[]]
[#nm:"branch7x7ST", #tp:"variedStandard", #colorTreatment:"standard", #bevel:5, #sz:point(7,7), #repeatL:[0,1,1,1,1], #vars:20, #random:1, #colorize:0, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"branch14x14", #tp:"variedSoft", #pxlSize:point(280, 280), #vars:20, #random:1, #depth:0, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:20, #colorize:0, #tags:["randomFlipX"], #notes:[]]
[#nm:"branch14x14ST", #tp:"variedStandard", #colorTreatment:"standard", #bevel:7, #sz:point(14,14), #repeatL:[0,1,1,1,1,1,1], #vars:20, #random:1, #colorize:0, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"twistedTrunk8x10", #tp:"variedSoft", #pxlSize:point(160, 200), #vars:10, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:10, #colorize:0, #tags:[], #notes:[]]
[#nm:"twistedTrunk8x10ST", #tp:"variedStandard", #colorTreatment:"standard", #bevel:6, #sz:point(8,10), #repeatL:[0,1,1,1,1,1], #vars:10, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"treetrunk8x10(low-freq-details)", #tp:"variedSoft", #pxlSize:point(160, 200), #vars:6, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:10, #smoothShading:5, #colorize:0, #tags:["randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"treetrunk8x10", #tp:"variedSoft", #pxlSize:point(160, 200), #vars:6, #random:1, #depth:5, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:10, #colorize:0, #tags:["randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"treetrunk8x10ST", #tp:"variedStandard", #colorTreatment:"standard", #bevel:6, #sz:point(8,10), #repeatL:[0,1,1,1,1,1], #vars:10, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"treetrunk5x7", #tp:"variedSoft", #pxlSize:point(100, 140), #vars:6, #random:1, #depth:4, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:10, #colorize:0, #tags:["randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"treetrunk5x7ST", #tp:"variedStandard", #colorTreatment:"standard", #bevel:5, #sz:point(5,7), #repeatL:[0,1,1,1,1], #vars:10, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"treetrunk4x6", #tp:"variedSoft", #pxlSize:point(80, 120), #vars:6, #random:1, #depth:3, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:10, #colorize:0, #tags:["randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"treetrunk4x6ST", #tp:"variedStandard", #colorTreatment:"standard", #bevel:4, #sz:point(4,6), #repeatL:[0,1,1,1], #vars:10, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"treetrunk3x4", #tp:"variedSoft", #pxlSize:point(60, 80), #vars:6, #random:1, #depth:2, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:5, #colorize:0, #tags:["randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"treetrunk3x4ST", #tp:"variedStandard", #colorTreatment:"standard", #bevel:3, #sz:point(3,4), #repeatL:[0,1,1], #vars:10, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"treetrunk2x3", #tp:"variedSoft", #pxlSize:point(40, 60), #vars:6, #random:1, #depth:2, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:5, #colorize:0, #tags:["randomFlipX", "randomFlipY"], #notes:[]]
[#nm:"treetrunk2x3ST", #tp:"variedStandard", #colorTreatment:"standard", #bevel:3, #sz:point(2,3), #repeatL:[0,1,1], #vars:10, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"shroomL", #tp:"variedStandard", #colorTreatment:"standard", #bevel:7, #sz:point(10,6), #repeatL:[0,1,1,1,1,1,1], #vars:5, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"shroomR", #tp:"variedStandard", #colorTreatment:"standard", #bevel:7, #sz:point(10,6), #repeatL:[0,1,1,1,1,1,1], #vars:5, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:[]]
[#nm:"ORB20x20", #tp:"variedSoft", #pxlSize:point(400, 400), #vars:7, #random:1, #depth:6, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:20, #colorize:0, #tags:["randomFlipX"], #notes:[]]
[#nm:"ORB10x10", #tp:"variedSoft", #pxlSize:point(200, 200), #vars:7, #random:1, #depth:4, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:20, #colorize:0, #tags:["randomFlipX"], #notes:[]]
[#nm:"foliage", #tp:"variedSoft", #pxlSize:point(100, 100), #vars:8, #random:1, #depth:0, #round:0, #contourExp:1, #selfShade:1, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:5, #colorize:1, #tags:["randomFlipX"], #notes:[]]
[#nm:"foliageTuft", #tp:"variedSoft", #pxlSize:point(200, 200), #vars:20, #random:1, #depth:3, #round:0, #contourExp:1, #selfShade:0, #highLightBorder:1.0, #depthAffectHilites:1, #shadowBorder:1, #smoothShading:5, #colorize:1, #tags:["randomFlipX"], #notes:[]]

-["Complex Foliage", color(180, 255, 255)]
[#nm:"ComplexLeaves4x4", #tp:"variedStandard", #colorTreatment:"standard", #bevel:4, #sz:point(4,4), #repeatL:[1,1,1,1], #vars:20, #random:1, #colorize:0, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"ComplexLeaves8x8", #tp:"variedStandard", #colorTreatment:"standard", #bevel:4, #sz:point(8,8), #repeatL:[1,1,1,1], #vars:20, #random:1, #colorize:0, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"ComplexLeaves10x10", #tp:"variedStandard", #colorTreatment:"standard", #bevel:10, #sz:point(10,10), #repeatL:[1,1,1,1,1,1,1,1,1,1], #vars:20, #random:1, #colorize:0, #tags:["randomFlipX"], #layerExceptions:[], #notes:[]]
[#nm:"ComplexLeaves20x20", #tp:"variedStandard", #colorTreatment:"standard", #bevel:10, #sz:point(20,20), #repeatL:[1,1,1,1,1,1,1,1,1,1], #vars:10, #random:1, #colorize:0, #tags:[], #layerExceptions:[], #notes:[]]

-["Ancient Urban", color(180, 255, 80)]
[#nm:"Fancy Crate", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(5,4), #repeatL:[1,8,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Scroll Case", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(7,1), #repeatL:[1,1,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Vases A", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(2,3), #repeatL:[1,1,1,1,1], #vars:4, #random:1, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Vases B", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(2,3), #repeatL:[1,1,1,1,1], #vars:3, #random:1, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Vases Misc", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(3,3), #repeatL:[1,1,1,1,1], #vars:2, #random:1, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Karma Goblets", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(2,2), #repeatL:[1,1,1,1], #vars:5, #random:1, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Incense Burners", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(2,3), #repeatL:[1,1,1,1,1], #vars:3, #random:1, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Decorative Plates", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(3,3), #repeatL:[1], #vars:3, #random:1, #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Masks", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(4,4), #repeatL:[1], #vars:7, #random:1, #tags:["effectColorA","effectColorB","notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Prop Pearl", #tp:"variedStandard", #colorTreatment:"standard", #sz:point(1,1), #repeatL:[1], #vars:4, #random:1, #tags:["effectColorA","effectColorB","notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Bedframe", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(10,6), #repeatL:[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Headrest", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(4,3), #repeatL:[1,1,2,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Chest Base", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(4,3), #repeatL:[1,1,8,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Chest Lid", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(6,1), #repeatL:[1,1,1,6,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Wacky Lamp", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(6,11), #repeatL:[1,1,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Stonehead Figure", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(2,2), #repeatL:[1,1,1,1,2,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
[#nm:"Odd Tool", #tp:"standard", #colorTreatment:"standard", #bevel:1, #sz:point(3,3), #repeatL:[1,1,1,1], #tags:["notTrashProp"], #layerExceptions:[], #notes:[]]
